Ok, before anyone starts, I have nothing against Lua... If you wanted to try C++ I have a working tile engine running using SDL (very basic atm, but what do you expect, it took me like 3 hours). It would be perfect for an old skool snes style rpg like FF, or harvest moon. I'm gonna do some tweaking then release the source when I think its good enough. I wont care if 50 people make 50 RPGs off my code and claim it as their own. To me, that just means I'll have 50 RPGs to play =D