PSPToolchain Installation Help.
PSPToolchain Installation Help.
The other day I decided I wanted to get into homebrew.
I installed Cygwin and all the correct components, then ran toolchain.sh.
After about 8 hours, I ended up with quite a few errors. I forgot which errors they were, and I don't want to run the toolchain another time just to find the errors :(.
I don't know much about Cygwin, but I know that errors aren't good.
I tried compiling some things I wrote from tutorials anyway, but no go.
Here's what I got:
So ok, I know where the build.mak is so I changed the directory on the makefile trying to fix the problem.
Here's the errors this time.
I know the warnings can be ignored sometimes, but that many errors isn't good.
Please help me out! I'm sure all I did was something stupid along the way, just don't know what.
I installed Cygwin and all the correct components, then ran toolchain.sh.
After about 8 hours, I ended up with quite a few errors. I forgot which errors they were, and I don't want to run the toolchain another time just to find the errors :(.
I don't know much about Cygwin, but I know that errors aren't good.
I tried compiling some things I wrote from tutorials anyway, but no go.
Here's what I got:
So ok, I know where the build.mak is so I changed the directory on the makefile trying to fix the problem.
Here's the errors this time.
I know the warnings can be ignored sometimes, but that many errors isn't good.
Please help me out! I'm sure all I did was something stupid along the way, just don't know what.
It looks like you forgot a step as indicated on the wiki:
This information was also included in the README.TXT file that came with the toolchain script.
http://wiki.pspdev.org/psp:programming_faqIt will take a long time to download and build all the software from scratch, from half an hour to a couple hours depending on the speed of your internet connection and the processing power of your computer. When it is done, you will have to add the following lines to your startup configuration:
## PSPDEV PATH SETTINGS
export PSPDEV="/usr/local/pspdev"
export PSPSDK="$PSPDEV/psp/sdk"
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
Under Cygwin, this will be your ‘c:\cygwin\home\<username>\.bashrc’ file. You can edit it with a standard text editor and add those lines to the end of it.
This information was also included in the README.TXT file that came with the toolchain script.
That's the problem I had after the re-install.x2cube wrote::( helpMaking all in sdk
if psp-gcc -DHAVE_CONFIG_H -I. -I. -I../.. -I../../sdk/base -I../../sdk/kernel -I../../sdk/user -I../../sdk/net -I../../sdk/utility -g -O2 -G0 -Wall -MT query_mod.o -MD -MP -MF ".deps/query_mod.Tpo" -c -o query_mod.o query_mod.c; \
then mv -f ".deps/query_mod.Tpo" ".deps/query_mod.Po"; else rm -f ".deps/query_mod.Tpo"; exit 1; fi
if psp-gcc -DHAVE_CONFIG_H -I. -I. -I../.. -I../../sdk/base -I../../sdk/kernel -I../../sdk/user -I../../sdk/net -I../../sdk/utility -g -O2 -G0 -Wall -MT fixup.o -MD -MP -MF ".deps/fixup.Tpo" -c -o fixup.o fixup.c; \
then mv -f ".deps/fixup.Tpo" ".deps/fixup.Po"; else rm -f ".deps/fixup.Tpo"; exit 1; fi
if psp-gcc -DHAVE_CONFIG_H -I. -I. -I../.. -I../../sdk/base -I../../sdk/kernel -I../../sdk/user -I../../sdk/net -I../../sdk/utility -g -O2 -G0 -Wall -MT inethelper.o -MD -MP -MF ".deps/inethelper.Tpo" -c -o inethelper.o inethelper.c; \
then mv -f ".deps/inethelper.Tpo" ".deps/inethelper.Po"; else rm -f ".deps/inethelper.Tpo"; exit 1; fi
inethelper.c:16:24: error: pspNetInet.h: No such file or directory
inethelper.c:17:28: error: pspNetResolver.h: No such file or directory
inethelper.c:18:25: error: pspNetApctl.h: No such file or directory
inethelper.c: In function 'initInet':
inethelper.c:97: warning: implicit declaration of function 'sceNetInetInit'
inethelper.c:101: warning: implicit declaration of function 'sceNetResolverInit'
inethelper.c:105: warning: implicit declaration of function 'sceNetApctlInit'
inethelper.c: In function 'termInet':
inethelper.c:119: warning: implicit declaration of function 'sceNetApctlTerm'
inethelper.c:120: warning: implicit declaration of function 'sceNetResolverTerm'
inethelper.c:121: warning: implicit declaration of function 'sceNetInetTerm'
make[3]: *** [inethelper.o] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2
ERROR BUILDING PSPSDK
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- Posts: 14
- Joined: Wed Dec 14, 2005 9:45 am
t will take a long time to download and build all the software from scratch, from half an hour to a couple hours depending on the speed of your internet connection and the processing power of your computer. When it is done, you will have to add the following lines to your startup configuration:
## PSPDEV PATH SETTINGS
export PSPDEV="/usr/local/pspdev"
export PSPSDK="$PSPDEV/psp/sdk"
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
Under Cygwin, this will be your ‘c:\cygwin\home\<username>\.bashrc’ file. You can edit it with a standard text editor and add those lines to the end of it.
where am i suppose to write this at?...in the install.sh file??? in the terminal????..im having a problem it keeps sayin psp-config not found and then i found this forum saying this but where do i put it...which file where would it be located at
## PSPDEV PATH SETTINGS
export PSPDEV="/usr/local/pspdev"
export PSPSDK="$PSPDEV/psp/sdk"
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
Under Cygwin, this will be your ‘c:\cygwin\home\<username>\.bashrc’ file. You can edit it with a standard text editor and add those lines to the end of it.
where am i suppose to write this at?...in the install.sh file??? in the terminal????..im having a problem it keeps sayin psp-config not found and then i found this forum saying this but where do i put it...which file where would it be located at
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- Posts: 14
- Joined: Wed Dec 14, 2005 9:45 am
nope but im studying it real hard....
im starting off by taking open source codes and modifying some stuff....come on ...we all have to start somewhere....well...i opened terminal and went into where my file was.....(where my C file and MAKEFILE was at and wrote those lines in them line by line....then i typed make...presto...i got an eboot.pbp...suckaaaa ...now i gotta get real familiar with the C C++ code Lua. Python...it seems easy though...just by looking at the sources....(such as an NES emulator) its pretty easy..... they declare int variables and apply a shit load of bullshit and all u have to do is anaylze and experiment....i got allllllllllllll day and night to be fyking with this...lol
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- Posts: 14
- Joined: Wed Dec 14, 2005 9:45 am