Pictures and meshes

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Ghoti
Posts: 288
Joined: Sat Dec 31, 2005 11:06 pm

Pictures and meshes

Post by Ghoti »

Hi folks,

I had a few questions. If been beginning with programming for the psp and i came across some things.

My first questions is what kind of formats are supported through code. I have already found the PNG support and the RAW support. How about JPG support in programming since the first thing that the PSP could render was only jpg. are there any libraries or something like that for those formats?

My second question is about meshes. I have programmed in DirectX some so i have a lot of .x mesh files, are there any libraries yet for this or any other object formats?

greets Ghoti
LuMo
Posts: 410
Joined: Sun Aug 21, 2005 2:45 am
Location: Austria
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Post by LuMo »

possibly a bit late reply but... better any feedback than none
also jpeg is now supportet, you can grab the libraries from svn;

further the models.. some guys are writing importers for models (afaik some are already done)
i was not able to find any sourcecode (released importers)
possibly i just did not enter the right search words...

i am currently working on my own importer and i got the meshes imported (from maya) my state is loading vertex painted meshes without nv's
this might change soon

note: i will release sourcecode when its done

greets
lumo
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
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