Hi guys,
believe me or not, but I've only tried ps2mame for the first time yesterday...
and I must say this is a very very nice piece of code :)
now, the question I'm asking myself... where is the source code... !!!!
just amazing !
ps2 mame
Moderator: cheriff
Just for information :
It's possible to patch ps2mame to use a PAL video output using the ntsc to pal patcher from Jayteemaster. (Guaranteed, I used it to play mame on my PAL *only* TV)
url is : http://www.geocities.com/jayteemaster2003/
Also, may be it would worth the pain to put it as information on the ps2mame section ??
It's possible to patch ps2mame to use a PAL video output using the ntsc to pal patcher from Jayteemaster. (Guaranteed, I used it to play mame on my PAL *only* TV)
url is : http://www.geocities.com/jayteemaster2003/
Also, may be it would worth the pain to put it as information on the ps2mame section ??
Re: ps2 mame
That's what was thinking myself... =)evilo wrote: now, the question I'm asking myself... where is the source code... !!!!
Re: ps2 mame
Uhh....www.mame.net ???dnc wrote:That's what was thinking myself... =)evilo wrote: now, the question I'm asking myself... where is the source code... !!!!
The PS2 port source might not be there though...dunno where it is.
There is a PS2 mame port at playstation2-linux.com in the projects
area, but not sure if its the same one you can download from ps2dev.
Gorim
still playing with mame, I replaced the "old" sjpcm lib v1.0 with the v2.0 (uses less memory than the 2.1), and noticed a few fps increase...
for example rygar is now playing full speed !
even shinobi seems to be smoother ....
is it just me ? kind of psychologic effect ?
did anyone else tried it ?
anyway it uses less memory (about 100kb), so it's still good !
[EDIT]
While playing G'n'G (Best game ever, and full speed!), I notice that the sound emulation is too fast... from what I understood, the SjPCM_Enqueue fct is certainely called in the sjpcm lib with NTSC parameter size..
so my question is : how could I dasm the elf, find the fct call and modify given parameter (to set it according to PAL)..
I've tried with PS2DIS but without any concrete results.....
for people interested I post "my" PAL version there : http://www.webalice.it/sbasile/pub/ps2m ... 16.05p.zip
Evilo.
for example rygar is now playing full speed !
even shinobi seems to be smoother ....
is it just me ? kind of psychologic effect ?
did anyone else tried it ?
anyway it uses less memory (about 100kb), so it's still good !
[EDIT]
While playing G'n'G (Best game ever, and full speed!), I notice that the sound emulation is too fast... from what I understood, the SjPCM_Enqueue fct is certainely called in the sjpcm lib with NTSC parameter size..
so my question is : how could I dasm the elf, find the fct call and modify given parameter (to set it according to PAL)..
I've tried with PS2DIS but without any concrete results.....
for people interested I post "my" PAL version there : http://www.webalice.it/sbasile/pub/ps2m ... 16.05p.zip
Evilo.
Last edited by evilo on Thu Jun 03, 2004 8:30 am, edited 2 times in total.
evilo wrote:so my question is : how could I dasm the elf, find the fct call and modify given parameter (to set it according to PAL)..
I've tried with PS2DIS but without any concrete results.....
Code: Select all
objdump -d yourfile.elf