Before PSP I never really did Unix style programming with makefiles. Here is my question. How do you move the elf file to the PSP. Say my PSP path is "I:\DEV\". Because I am using FileAssistant to send the elf, test it and then just go back to FileAssistant instead of the PSP XMB menu.
So can someone help? I feel kind of dumb asking this. And if there is another dev program better than FileAssistant with USB drivers and call backs, let me know too.
Thanks for the help.
Makefile question
PSPLink is great for programming, but it doesn't automatically copy the EBOOT over. For that, I suggest adding this to the very bottem of the makefile.
I'm not exactly sure if it works, I'll have to try it tonight on cygwin. danzel posted this on the forums a while ago.
So you type in "make kxploit", then type in "make install".
Code: Select all
install:
mount /mnt/psp && cp peldet peldet% /mnt/psp/psp/game/ && umount /mnt/psp
So you type in "make kxploit", then type in "make install".
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If you're using PSPLink then you should use a USB cable and get the host file system working. I have the host filesystem directed at my current projects executable directory. A session in psplink becomes 'exec EBOOT.PBP' and then 'reset'.. code.. compile.. repeat. :)
Hope that helps.
David. aka Oobles.
Hope that helps.
David. aka Oobles.
Others in the pspdev IRC channel have suggested this, but I lost the link. I've searched the forums a bit and can't find a tutorial. Got a link to one?Oobles wrote:If you're using PSPLink then you should use a USB cable and get the host file system working. I have the host filesystem directed at my current projects executable directory. A session in psplink becomes 'exec EBOOT.PBP' and then 'reset'.. code.. compile.. repeat. :)
Hope that helps.
David. aka Oobles.
I'm using Cygwin, btw. I've heard it's a bit iffy.