Hi. I've been using .jpg's for my background for something I am coding in LUA. Everything works fine with the windows LUA player but when I port it over to the PSP version, my background becomes filled with lines from the image. I am using a 659x512 image. I've tried reducing the size and resolution but the image is still distorted. If anybody here is willing to help me that would be great. Thanks.
Yeah that's what I was thinking too until this Altair guy claimed he used a 1000x1000 jpg fine without any errors. Oh well. Does this mean that I would have to splice up the image into different images? I am using that 659x512 image for a scrolling map.
Thats me. As i said at QJ forums, I use 1000x1000 JPG images of about 58 Kb. If you guys dont believe it you can either check it yourself or check my game (well not yet a full game i agree) REDaLUA. The map is 1000x1000.