Discuss the development of new homebrew software, tools and libraries.
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Wally
- Posts: 663
- Joined: Mon Sep 26, 2005 11:25 am
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by Wally »
Hello, i have been trying to port wolf3d for god knows how long..
It starts to compile and then wants glob.h
Anyone got any ideas?
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Jim
- Posts: 476
- Joined: Sat Jul 02, 2005 10:06 pm
- Location: Sydney
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by Jim »
Find out where/what glob.h is and put it on the include path. It's not a standard C header, so it must/should be part of the source you got.
Jim