I'm reverse engineering my copy of Deus Ex and im kinda stuck on upacking the file types. Can someone help by explaining what these are:
.Raw files
.Lin files
.img files
.irx files
and what it will take to successfully get the files so that i can work with them in UnrealEd. I've heard that it has worked with Unreal Championship for modding. The reason is because we're working on a new mod for Deus Ex both PS2 and PC so can someone help us out.
edit: im trying to extract the Models, Textures and Sound FX.