PS2 Dev

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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eye776
Posts: 3
Joined: Mon May 15, 2006 7:17 am

PS2 Dev

Post by eye776 »

Ok, so I got myself a few tuts, the Win PS2SDK, the PCSX2 emu
(I REALLY DON'T HAVE THE $$$ to risk a PS2).
Now that i've written some code HOW DO I COMPILE IT?
I make a makefile and then what ?

EDIT: Sorry to bug u pppl. found the error. I was setting the pats wrong. BLEAH! I think i'm gonna mod an opensource ide to compile automatically for me.
Hiroki Suzuki
Posts: 1
Joined: Tue Jun 13, 2006 11:27 pm

Re: PS2 Dev

Post by Hiroki Suzuki »

eye776 wrote:Ok, so I got myself a few tuts, the Win PS2SDK, the PCSX2 emu
(I REALLY DON'T HAVE THE $$$ to risk a PS2).
Now that i've written some code HOW DO I COMPILE IT?
I make a makefile and then what ?

EDIT: Sorry to bug u pppl. found the error. I was setting the pats wrong. BLEAH! I think i'm gonna mod an opensource ide to compile automatically for me.
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evilo
Posts: 230
Joined: Thu Apr 22, 2004 8:40 pm
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Post by evilo »

since when developing on the ps2 is risky ? if you are refering to modding the ps2, there is no risk if you make the modification by a "professional".
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