Any examples/tutorials etc you can point me to?
I.e
Code: Select all
Ps2_InitGraphics( PS2_PAL,PS2_HiRes,PS2_32Bit )
And something else, not so important, just more curious, is reading vram. Can the ps2 do this fastly? I imagine so because quite a few ps2 games have nice fx like motion blur and even more impressive in Black(Crap game but nice tech) the whole screen blurs when you reload. Or they all done on the gpu?
Any help you can give on any of the above would be cool, even if it's just a link to a article/source code example.
Thanks.