Hi, me again....
Is there a way (except completly disassambling and reversing) to gain the stubs of a .PRX so I can call it's functions from my program?
:)
Getting stubs for a .PRX
Re: Getting stubs for a .PRX
PRXTool (option --stubs)Hellcat wrote:Hi, me again....
Is there a way (except completly disassambling and reversing) to gain the stubs of a .PRX so I can call it's functions from my program?
:)
http://forums.ps2dev.org/viewtopic.php?t=7182