SceModule* structure outdated for FW 3.xx?

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
KickinAezz
Posts: 328
Joined: Sun Jun 03, 2007 10:05 pm

SceModule* structure outdated for FW 3.xx?

Post by KickinAezz »

Just wondering....

I heard it was updated during 1.5FW age. True?

http://svn.ps2dev.org/log.php?repname=p ... =0&isdir=0
Last edited by KickinAezz on Fri Sep 21, 2007 7:25 am, edited 1 time in total.
TyRaNiD
Posts: 907
Joined: Sun Jan 18, 2004 12:23 am

Post by TyRaNiD »

Yes but the only piece of information you really need is modid which has been the same on all revisions up to now, the rest you can extract using other tools for 99% of the jobs.
KickinAezz
Posts: 328
Joined: Sun Jun 03, 2007 10:05 pm

Post by KickinAezz »

thanks!
Post Reply