Hitting an issue with SDL_PS3 and it's malloc implementation, as it needs mman.h, which needs bits/types.h and so on...
Anyone working on this at the moment, as the toolchain doesn't have it. :)
Cya!
Anyone working on mman.h and related headers?
If you're referring to ps3toolchain, the included libc has no platform-specific code. This means things like memory management and startup code just don't exist.
There's a few people working on this kind of stuff. Drop by #ps2dev on irc.freenode.net and ask around, they should be able to point you in the right direction.
There's a few people working on this kind of stuff. Drop by #ps2dev on irc.freenode.net and ask around, they should be able to point you in the right direction.