Danzeff integration
-
- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
Danzeff integration
Hi,
I want to use the danzeff keyboard in my homebrew. I included the danzeff.h and I added the danzeff.o in the makefile. I tried to compile without any additional commands first to check if the integration was successful but my code does not even compile at this stage. The following errors appear. Can anyone help me?
> "make"
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o main.o main.c
In file included from /cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_main.h:26,
from /cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL.h:28,
from pspctrl_emu.h:4,
from danzeff.h:15,
from main.c:20:
/cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_stdinc.h(61) : column 22 : error: strings.h: No such file or directory
In file included from danzeff.h:15,
from main.c:20:
pspctrl_emu.h(23) : error: nested redefinition of 'enum PspCtrlButtons'
pspctrl_emu.h(23) : error: redeclaration of 'enum PspCtrlButtons'
pspctrl_emu.h(25) : error: redeclaration of enumerator 'PSP_CTRL_SELECT'
C:/pspdev/psp/sdk/include/pspctrl.h(37) : error: previous definition of 'PSP_CTRL_SELECT' was here
pspctrl_emu.h(27) : error: redeclaration of enumerator 'PSP_CTRL_START'
C:/pspdev/psp/sdk/include/pspctrl.h(39) : error: previous definition of 'PSP_CTRL_START' was here
pspctrl_emu.h(29) : error: redeclaration of enumerator 'PSP_CTRL_UP'
C:/pspdev/psp/sdk/include/pspctrl.h(41) : error: previous definition of 'PSP_CTRL_UP' was here
pspctrl_emu.h(31) : error: redeclaration of enumerator 'PSP_CTRL_RIGHT'
C:/pspdev/psp/sdk/include/pspctrl.h(43) : error: previous definition of 'PSP_CTRL_RIGHT' was here
pspctrl_emu.h(33) : error: redeclaration of enumerator 'PSP_CTRL_DOWN'
C:/pspdev/psp/sdk/include/pspctrl.h(45) : error: previous definition of 'PSP_CTRL_DOWN' was here
pspctrl_emu.h(35) : error: redeclaration of enumerator 'PSP_CTRL_LEFT'
C:/pspdev/psp/sdk/include/pspctrl.h(47) : error: previous definition of 'PSP_CTRL_LEFT' was here
pspctrl_emu.h(37) : error: redeclaration of enumerator 'PSP_CTRL_LTRIGGER'
C:/pspdev/psp/sdk/include/pspctrl.h(49) : error: previous definition of 'PSP_CTRL_LTRIGGER' was here
pspctrl_emu.h(39) : error: redeclaration of enumerator 'PSP_CTRL_RTRIGGER'
C:/pspdev/psp/sdk/include/pspctrl.h(51) : error: previous definition of 'PSP_CTRL_RTRIGGER' was here
pspctrl_emu.h(41) : error: redeclaration of enumerator 'PSP_CTRL_TRIANGLE'
C:/pspdev/psp/sdk/include/pspctrl.h(53) : error: previous definition of 'PSP_CTRL_TRIANGLE' was here
pspctrl_emu.h(43) : error: redeclaration of enumerator 'PSP_CTRL_CIRCLE'
C:/pspdev/psp/sdk/include/pspctrl.h(55) : error: previous definition of 'PSP_CTRL_CIRCLE' was here
pspctrl_emu.h(45) : error: redeclaration of enumerator 'PSP_CTRL_CROSS'
C:/pspdev/psp/sdk/include/pspctrl.h(57) : error: previous definition of 'PSP_CTRL_CROSS' was here
pspctrl_emu.h(47) : error: redeclaration of enumerator 'PSP_CTRL_SQUARE'
C:/pspdev/psp/sdk/include/pspctrl.h(59) : error: previous definition of 'PSP_CTRL_SQUARE' was here
pspctrl_emu.h(49) : error: redeclaration of enumerator 'PSP_CTRL_HOME'
C:/pspdev/psp/sdk/include/pspctrl.h(61) : error: previous definition of 'PSP_CTRL_HOME' was here
pspctrl_emu.h(51) : error: redeclaration of enumerator 'PSP_CTRL_HOLD'
C:/pspdev/psp/sdk/include/pspctrl.h(63) : error: previous definition of 'PSP_CTRL_HOLD' was here
pspctrl_emu.h(53) : error: redeclaration of enumerator 'PSP_CTRL_NOTE'
C:/pspdev/psp/sdk/include/pspctrl.h(65) : error: previous definition of 'PSP_CTRL_NOTE' was here
pspctrl_emu.h(57) : error: redefinition of 'struct SceCtrlData'
pspctrl_emu.h(68) : error: redefinition of typedef 'SceCtrlData'
C:/pspdev/psp/sdk/include/pspctrl.h(89) : error: previous declaration of 'SceCtrlData' was here
In file included from main.c:20:
danzeff.h(58) : column 27 : error: SDL/SDL_image.h: No such file or directory
I want to use the danzeff keyboard in my homebrew. I included the danzeff.h and I added the danzeff.o in the makefile. I tried to compile without any additional commands first to check if the integration was successful but my code does not even compile at this stage. The following errors appear. Can anyone help me?
> "make"
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o main.o main.c
In file included from /cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_main.h:26,
from /cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL.h:28,
from pspctrl_emu.h:4,
from danzeff.h:15,
from main.c:20:
/cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_stdinc.h(61) : column 22 : error: strings.h: No such file or directory
In file included from danzeff.h:15,
from main.c:20:
pspctrl_emu.h(23) : error: nested redefinition of 'enum PspCtrlButtons'
pspctrl_emu.h(23) : error: redeclaration of 'enum PspCtrlButtons'
pspctrl_emu.h(25) : error: redeclaration of enumerator 'PSP_CTRL_SELECT'
C:/pspdev/psp/sdk/include/pspctrl.h(37) : error: previous definition of 'PSP_CTRL_SELECT' was here
pspctrl_emu.h(27) : error: redeclaration of enumerator 'PSP_CTRL_START'
C:/pspdev/psp/sdk/include/pspctrl.h(39) : error: previous definition of 'PSP_CTRL_START' was here
pspctrl_emu.h(29) : error: redeclaration of enumerator 'PSP_CTRL_UP'
C:/pspdev/psp/sdk/include/pspctrl.h(41) : error: previous definition of 'PSP_CTRL_UP' was here
pspctrl_emu.h(31) : error: redeclaration of enumerator 'PSP_CTRL_RIGHT'
C:/pspdev/psp/sdk/include/pspctrl.h(43) : error: previous definition of 'PSP_CTRL_RIGHT' was here
pspctrl_emu.h(33) : error: redeclaration of enumerator 'PSP_CTRL_DOWN'
C:/pspdev/psp/sdk/include/pspctrl.h(45) : error: previous definition of 'PSP_CTRL_DOWN' was here
pspctrl_emu.h(35) : error: redeclaration of enumerator 'PSP_CTRL_LEFT'
C:/pspdev/psp/sdk/include/pspctrl.h(47) : error: previous definition of 'PSP_CTRL_LEFT' was here
pspctrl_emu.h(37) : error: redeclaration of enumerator 'PSP_CTRL_LTRIGGER'
C:/pspdev/psp/sdk/include/pspctrl.h(49) : error: previous definition of 'PSP_CTRL_LTRIGGER' was here
pspctrl_emu.h(39) : error: redeclaration of enumerator 'PSP_CTRL_RTRIGGER'
C:/pspdev/psp/sdk/include/pspctrl.h(51) : error: previous definition of 'PSP_CTRL_RTRIGGER' was here
pspctrl_emu.h(41) : error: redeclaration of enumerator 'PSP_CTRL_TRIANGLE'
C:/pspdev/psp/sdk/include/pspctrl.h(53) : error: previous definition of 'PSP_CTRL_TRIANGLE' was here
pspctrl_emu.h(43) : error: redeclaration of enumerator 'PSP_CTRL_CIRCLE'
C:/pspdev/psp/sdk/include/pspctrl.h(55) : error: previous definition of 'PSP_CTRL_CIRCLE' was here
pspctrl_emu.h(45) : error: redeclaration of enumerator 'PSP_CTRL_CROSS'
C:/pspdev/psp/sdk/include/pspctrl.h(57) : error: previous definition of 'PSP_CTRL_CROSS' was here
pspctrl_emu.h(47) : error: redeclaration of enumerator 'PSP_CTRL_SQUARE'
C:/pspdev/psp/sdk/include/pspctrl.h(59) : error: previous definition of 'PSP_CTRL_SQUARE' was here
pspctrl_emu.h(49) : error: redeclaration of enumerator 'PSP_CTRL_HOME'
C:/pspdev/psp/sdk/include/pspctrl.h(61) : error: previous definition of 'PSP_CTRL_HOME' was here
pspctrl_emu.h(51) : error: redeclaration of enumerator 'PSP_CTRL_HOLD'
C:/pspdev/psp/sdk/include/pspctrl.h(63) : error: previous definition of 'PSP_CTRL_HOLD' was here
pspctrl_emu.h(53) : error: redeclaration of enumerator 'PSP_CTRL_NOTE'
C:/pspdev/psp/sdk/include/pspctrl.h(65) : error: previous definition of 'PSP_CTRL_NOTE' was here
pspctrl_emu.h(57) : error: redefinition of 'struct SceCtrlData'
pspctrl_emu.h(68) : error: redefinition of typedef 'SceCtrlData'
C:/pspdev/psp/sdk/include/pspctrl.h(89) : error: previous declaration of 'SceCtrlData' was here
In file included from main.c:20:
danzeff.h(58) : column 27 : error: SDL/SDL_image.h: No such file or directory
-
- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
-
- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
Ok, that was easy. I was not aware that I just have to comment the enumerations out.
The only remaining errors are:
/cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_stdinc.h(61) : column 22 : error: strings.h: No such file or directory
In file included from main.c:20:
danzeff.h(58) : column 27 : error: SDL/SDL_image.h: No such file or directory
The missing header files are not part of my pspdev installation. I used the PSPDevLibInstall tool to get the required libs but probably that is not enough. Can you help me one more time?
By the way, where can I find the most current version of the danzeff OSK???
Thanks a lot!!!
The only remaining errors are:
/cygdrive/c/pspdev/bin/../lib/gcc/psp/4.0.2/../../../../psp/include/SDL/SDL_stdinc.h(61) : column 22 : error: strings.h: No such file or directory
In file included from main.c:20:
danzeff.h(58) : column 27 : error: SDL/SDL_image.h: No such file or directory
The missing header files are not part of my pspdev installation. I used the PSPDevLibInstall tool to get the required libs but probably that is not enough. Can you help me one more time?
By the way, where can I find the most current version of the danzeff OSK???
Thanks a lot!!!
SDL_image is built and installed by the psplibraries toolchain.
That builds most of the major libraries people use when doing PSP projects. Libs like ogg, mp3, SDL (and related SDL sub-libs), freetype, etc.
Note - if you haven't chown'd your pspdev directory to your user, you either need to run libraries.sh in root mode, or run the libraries-sudo.sh script instead. Otherwise, it won't be able to install the libs and their includes.
Code: Select all
svn co svn://svn.ps2dev.org/psp/trunk/psplibraries
cd psplibraries
./libraries.sh
Note - if you haven't chown'd your pspdev directory to your user, you either need to run libraries.sh in root mode, or run the libraries-sudo.sh script instead. Otherwise, it won't be able to install the libs and their includes.
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- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
Hi again,
I just doen't seem to get forward. I managed to include danzeff without problems but when I try to load danzeff I get the error:
main.c:(.text+0xa58): undefined reference to `danzeff_load'
Can you help????
> "make"
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o main.o main.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o danzeff.o danzeff.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o graphics.o graphics.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o framebuffer.o framebuffer.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -L. -LC:/pspdev/psp/sdk/lib main.o danzeff.o graphics.o framebuffer.o -lpspgu -lpng -lz -lm -lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel -o main.elf
main.o: In function `evententrycontrol':
main.c:(.text+0xa58): undefined reference to `danzeff_load'
collect2: ld returned 1 exit status
"make": *** [main.elf] Error 1
> Process Exit Code: 2
> Time Taken: 00:04
Can you help?
I just doen't seem to get forward. I managed to include danzeff without problems but when I try to load danzeff I get the error:
main.c:(.text+0xa58): undefined reference to `danzeff_load'
Can you help????
> "make"
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o main.o main.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o danzeff.o danzeff.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o graphics.o graphics.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o framebuffer.o framebuffer.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -L. -LC:/pspdev/psp/sdk/lib main.o danzeff.o graphics.o framebuffer.o -lpspgu -lpng -lz -lm -lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel -o main.elf
main.o: In function `evententrycontrol':
main.c:(.text+0xa58): undefined reference to `danzeff_load'
collect2: ld returned 1 exit status
"make": *** [main.elf] Error 1
> Process Exit Code: 2
> Time Taken: 00:04
Can you help?
Well, either you got a bad copy of the danzeff files, or you edited that part out by accident. Here's the latest copy of the danzeff files I have.
http://www.mediafire.com/?61rbziyjt3y
http://www.mediafire.com/?61rbziyjt3y
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- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
Thanks a lot for the download link. I had the same errors however. I managed to ged rid of the error by putting a void before danzeff_load(). I can compile without problems now but the keyboard is not displayed. My current code snippet now looks like
#include "danzeff.h"
#include "graphics.h"
...
void danzeff_load();
if (!(danzeff_isinitialized())) printf("ERROR");
void danzeff_render();
flipScreen();
I guess I have not to initialize any further graphics as i use the graphics.h (from the psp-programming.com tutorial) which does the job already. The danzeff_isinitialized() however returns false but I don't know how to get forward now.
Sorry for bothering you all the time. I feel a little embarassed about asking so many questions already...
#include "danzeff.h"
#include "graphics.h"
...
void danzeff_load();
if (!(danzeff_isinitialized())) printf("ERROR");
void danzeff_render();
flipScreen();
I guess I have not to initialize any further graphics as i use the graphics.h (from the psp-programming.com tutorial) which does the job already. The danzeff_isinitialized() however returns false but I don't know how to get forward now.
Sorry for bothering you all the time. I feel a little embarassed about asking so many questions already...
Sticking "void" in front of the calls is just changing them from function calls into function prototypes. Get rid of the voids and do it properly. I suspect you don't understand C enough yet to be doing whatever you're trying to do. You either need to post a lot more of you code or take some more C classes.
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- Posts: 36
- Joined: Thu Nov 29, 2007 7:08 pm
OK, I am getting closer. I set up a new development environment and the library errors seem to be gone. I am using the newest danzeff sources found at
https://svn.sourceforge.net/svnroot/psp ... ib/danzeff
and I use GU as the rendering machine. I did not add any extra GU setup commands because I use graphics.h (downloaded from the psp-programming tutorials) and the graphic init commands there already set up GU.
My current code besides the #include "danzeff.h" is:
....
danzeff_load();
while(!done)
{
if(danzeff_dirty())
{
danzeff_render();
flipScreen();
}
.
.
.
}
The code compiles without errors. danzeff_initialized returns true which is good but the OSK is not displayed. I guess there is something wrong with the GU setup.But I haven't got a clue about GU. Does someone know if the graphics.h is actualy appropriate for this? Which modifications would I have to perform with the standard graphics.h for psp in order to use it for danzeff?
https://svn.sourceforge.net/svnroot/psp ... ib/danzeff
and I use GU as the rendering machine. I did not add any extra GU setup commands because I use graphics.h (downloaded from the psp-programming tutorials) and the graphic init commands there already set up GU.
My current code besides the #include "danzeff.h" is:
....
danzeff_load();
while(!done)
{
if(danzeff_dirty())
{
danzeff_render();
flipScreen();
}
.
.
.
}
The code compiles without errors. danzeff_initialized returns true which is good but the OSK is not displayed. I guess there is something wrong with the GU setup.But I haven't got a clue about GU. Does someone know if the graphics.h is actualy appropriate for this? Which modifications would I have to perform with the standard graphics.h for psp in order to use it for danzeff?