My other question is:
How can i make the SDK sample codes 3.xx compatible. I've here the Debug/kprintf sample witch is not 3.xx compatible.
(If you can find a topic where it's explained, please give the link. I spend minutes but i didn't find any good topics/tutorials)
What have i to change to get is 3.xx compatible
main.c
Code: Select all
/*
* PSP Software Development Kit - http://www.pspdev.org
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* main.c - Basic sample to demonstrate the kprintf handler.
*
* Copyright (c) 2005 Marcus R. Brown <[email protected]>
* Copyright (c) 2005 James Forshaw <[email protected]>
* Copyright (c) 2005 John Kelley <[email protected]>
*
* $Id: main.c 1095 2005-09-27 21:02:16Z jim $
*/
#include <pspkernel.h>
#include <pspdebug.h>
PSP_MODULE_INFO("KPTEST", 0x1000, 1, 1);
/* Define the main thread's attribute value (optional) */
PSP_MAIN_THREAD_ATTR(0);
/* Define printf, just to make typing easier */
#define printf pspDebugScreenPrintf
/* Exit callback */
int exit_callback(int arg1, int arg2, void *common)
{
sceKernelExitGame();
return 0;
}
/* Callback thread */
int CallbackThread(SceSize args, void *argp)
{
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void)
{
int thid = 0;
thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
if(thid >= 0)
{
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
int main(void)
{
pspDebugScreenInit();
SetupCallbacks();
printf("Kprintf Example:\n\n");
pspDebugInstallKprintfHandler(NULL);
printf("Lets test a kernel function error report\n");
pspDebugScreenSetTextColor(0xFF);
/* Try and load a module, this should print an error to the screen */
sceKernelLoadModule("test:/this/is/not/a/file.prx", 0, NULL);
pspDebugScreenSetTextColor(0xFFFFFFFF);
printf("\nLets call Kprintf directly\n");
pspDebugScreenSetTextColor(0xFF);
Kprintf("Hello from Kprintf\n");
/* Let's bug out */
sceKernelExitDeleteThread(0);
return 0;
}
Code: Select all
TARGET = kptest
OBJS = main.o
INCDIR =
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LDFLAGS =
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Kprintf Test
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak