Hello,
I'm starting PSP homebrew developpement (for fun) and I have a few questions :
is there any STL implementation that works with psp-gcc ?
I ask this because I tried to make a small program that was including <vector> and that was using it.
I got errors saying : "undefined reference to 'operator new(unsigned int)' " in the linking of the program.... so I was also wondering if it is possible to manage the psp memory the C++ way (new/delete) instead of the C way (malloc and the likes).
Thank you for any help!
[FIXED][THANKS}noob in psp dev need hlp on simple question
[FIXED][THANKS}noob in psp dev need hlp on simple question
Last edited by pixel217 on Tue Jun 10, 2008 12:23 am, edited 1 time in total.