sceDisplaySetBrightness(100,0) Turns OFF SLIMLCD wrks on FAT

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KickinAezz
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sceDisplaySetBrightness(100,0) Turns OFF SLIMLCD wrks on FAT

Post by KickinAezz »

Any one got a working way to change brightness (to max) that works on both the Slim and the Fat PSP?

Thanks,
[The Real PSP Enthusiast]
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
ne0h
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Post by ne0h »

If you set it to 99 works great?
KickinAezz
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Post by KickinAezz »

ne0h wrote:If you set it to 99 works great?
Thanks Will try that. But I have no slim to confirm
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
moonlight
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Post by moonlight »

What kernel are you using? There shouldn't be those kind of issues in 3.XX+
KickinAezz
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Post by KickinAezz »

moonlight wrote:What kernel are you using? There shouldn't be those kind of issues in 3.XX+
Trusting the NID resolver, Im using the 1.5 NID.
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
KickinAezz
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Post by KickinAezz »

KickinAezz wrote:
moonlight wrote:What kernel are you using? There shouldn't be those kind of issues in 3.XX+
Trusting the NID resolver, Im using the 1.5 NID.
I meant NID resolver should also work in GAME mode right in 4.xx Kernel?
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
moonlight
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Post by moonlight »

Yes, but there shouldn't be any problems at all with brightness level in 4.XX, unless there is idstorage corruption. (ta86 and slims rely on an idstorage ley for brightness).
J.F.
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Post by J.F. »

Is the 1.50 NID the same as the 3.xx NID? Seems to me that iffen you were making a 4.xx app, you should be using 3.xx (say, 3.52) NIDs, not 1.50 NIDs (iffen they were different, of course).
moonlight
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Post by moonlight »

nid has always been the same from 1.5-3.5, and it is handled well by the nids resolver.
KickinAezz
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Post by KickinAezz »

So the best choice? sceDisplaySetBrightness(99,0); With the 1.5 nid that's already there in pspsdk?
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
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Torch
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Post by Torch »

Why don't you manually press the button 4 times till it looks maxed out, then read the value and see if its REALLY == 100.
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