Hi,
I had just a few questions.
First, before I code anything, I would just like to hear if you think this could be done.
I was wanting to run a program in the background during a regular ps2 game. Would it be possible to hook a small amount of code to an interrupt and then launch a ps2 elf and still have the code attached to the interrupt.
For example: attaching a bit of code to the timer interrupt that will read the program instruction counter register on certain intervals during a game. Possibly memory location(s) as well.
Also, I was wondering if loaded IRX drivers would remain running after launching a game. For example, would I be able to load the hard disk IRX files, launch a game, and then be able to read/write the hard disk?
Just curious. Thanks,
Ryan
Interrupts, IRX, just some Questions.
One of the first things a game does when it loads is reset the IOP. Any IRX files you loaded before the game runs are lost forever in the void!
As for running a code in the background while a game runs, hacking/modifying games isn't really what ps2dev is about. So, while it would be possible... it seems this thread was locked by Drakonite before it could head in that direction.
Cheers!
As for running a code in the background while a game runs, hacking/modifying games isn't really what ps2dev is about. So, while it would be possible... it seems this thread was locked by Drakonite before it could head in that direction.
Cheers!