Discuss the development of new homebrew software, tools and libraries.
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Torch
Posts: 825 Joined: Wed May 28, 2008 2:50 am
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by Torch » Sun Sep 28, 2008 8:11 pm
When running an EBOOT in GAME mode, how do I make it such that the the X and O buttons are swapped in the Home (Do you want to exit game?) screen?
Some games like MGS are able to do this. The O button becomes select in the Home screen even on US PSPs.
angelo
Posts: 168 Joined: Wed Aug 29, 2007 9:34 pm
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by angelo » Mon Sep 29, 2008 4:02 am
Check out the piKey source code, especially OSK out. It goes into the registry an finds the "cancel" and "confirm" keys. (X + O).
That may help. :)
Torch
Posts: 825 Joined: Wed May 28, 2008 2:50 am
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by Torch » Mon Sep 29, 2008 12:58 pm
angelo wrote: Check out the piKey source code, especially OSK out. It goes into the registry an finds the "cancel" and "confirm" keys. (X + O).
That may help. :)
That would help making your game user friendly for various regions, but it won't change the X & O in the Home button screen.
moonlight
Posts: 567 Joined: Wed Oct 26, 2005 7:46 pm
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by moonlight » Mon Sep 29, 2008 4:28 pm
Games use sceImposeSetLanguageMode to do that.
It has 2 params, first one is language code. Second one is button. The values are same as defined in some .h.
I have never got the point of why Sony allows game developers to change that, it is annoying for the user, mainly the language change.