Thanks in advance for your help, specially to funs of Audio Mechanica (Art's!) homebrew and audio input/output control.
I'm developing an application sending and receiving audio between two PSP using adhoc client-server connection and then video&audio streaming using GoCam.
Actually good results:
- audio input from Socom microphone is quicky transferred from one PSP to another at 5112 hz (telephony quality)
- video input from GoCam is quicky viewed on the other PSP using 160x120 frame size
Now I'd like to trasfer audio input from GoCam microphone.
My problem is the following:
Using Gocam this the instruction to capture audio buffers:
Code: Select all
result = sceUsbCamReadMicBlocking(audiobuffer, sizeof(audiobuffer));
where:
u8 audiobuffer;
Code: Select all
unsigned short audiobuffer[buffersize];
Code: Select all
ubuf[i].l = audiobuffer[i];
ubuf[i].r = audiobuffer[i];
Thanks, may be it is a stupid conversion, I'm sorry for my poor knowledge.