I'm trying to blit a simple 2x2 image to Vram with sceGuTexImage, but I doesn't know how has to be the data of the image,
a example:
Code: Select all
char data[] = {
0x00,
0xFF,
0x00,
0xFF,
0xFF,
0xFF,
0x00,
0x00,
0xFF,
0xFF,
0x00,
0x00,
};
but how it has to be to blit to vram?
If I try to use this data I get two red pixels.... ( and probably others that I can't see)