GNU make pspsdk shell extension

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jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

GNU make pspsdk shell extension

Post by jojojoris »

does someone know a shell extension for windows that add a option to start "make","make clean","make rebuild","usbhostfs_pc" and "pspsh" from the context menu.

I HATE THE COMAND PROMPT!!!
Last edited by jojojoris on Sat Feb 28, 2009 6:26 am, edited 1 time in total.

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

i just made one myself

Code: Select all

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make\command]
@="cmd /K c:\\pspsdk\\bin\\make.exe"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make clean]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make clean\command]
@="c:\\pspsdk\\bin\\make.exe clean"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\pspsh]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\pspsh\command]
@="c:\\pspsdk\\bin\\pspsh.exe"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\usbhostfs_pc]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\usbhostfs_pc\command]
@="c:\\pspsdk\\bin\\usbhostfs_pc.exe"
if you want to use this one make sure you change the paths to the executables.

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
User avatar
Torch
Posts: 825
Joined: Wed May 28, 2008 2:50 am

Post by Torch »

You really ought to be just using an IDE. CodeBlocks is excellent with autocompletion and painless to setup with cygwin.

Visual Studio is the ultimate if you manage to set it up.
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

Torch wrote:You really ought to be just using an IDE. CodeBlocks is excellent with autocompletion and painless to setup with cygwin.

Visual Studio is the ultimate if you manage to set it up.
I know i use eclipse (because of it's portability). But it was becouse i sometimes need to recompile a project and i am too lazy to setup a whole eclipse project. :P

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
User avatar
Jim
Posts: 476
Joined: Sat Jul 02, 2005 10:06 pm
Location: Sydney
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Post by Jim »

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makeNiceGame: undefined reference.
Now what?

Jim
User avatar
Torch
Posts: 825
Joined: Wed May 28, 2008 2:50 am

Post by Torch »

In Codeblocks you can create a blank template. Just click New, choose the template, and choose the folder with the source files, it can be compiled directly after that.
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