comercial use?

Discuss the development of new homebrew software, tools and libraries.

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gedebook
Posts: 1
Joined: Sun Apr 19, 2009 11:32 pm

comercial use?

Post by gedebook »

i newbie here.

I search through goggle for unofficial psp development and i found this site. I'm interested making game with psp sdk, but, may i use it for commercial use? it is unofficial :/
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Wally
Posts: 663
Joined: Mon Sep 26, 2005 11:25 am

Post by Wally »

Its unofficial and under the GPL.

I don't think commercial use is a very good idea.
Art
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Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

Does the PSP platform still really have commercial potential?
If not actually, then potentially.
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Torch
Posts: 825
Joined: Wed May 28, 2008 2:50 am

Post by Torch »

I've made Wi-Fi controlled relays using a PIC to turn on and off stuff from the PSP, and automatically turns off when you leave the room.

Its so simple and stupid from an engineers point of view but everyone thinks its cool and that I should sell it :/
jsharrad
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Joined: Thu Oct 20, 2005 3:06 am

Post by jsharrad »

I don't think the pspsdk is GPL.. it's licensed under the BSD license isn't it? If so, you can use it for proprietary commercial purposes.
J.F.
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Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

The problem isn't the license, it's the fact that you really can't run the programs on "regular" PSPs. So your market is fairly tiny. To make a commercial program, you really need the commercial SDK from Sony.
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Torch
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Post by Torch »

J.F. wrote:The problem isn't the license, it's the fact that you really can't run the programs on "regular" PSPs. So your market is fairly tiny. To make a commercial program, you really need the commercial SDK from Sony.
You sure Sony just can't change the Game ID and encrypt/compress a homebrew EBOOT?
J.F.
Posts: 2906
Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

They probably could... the REAL question is WOULD they? What financial incentive is there for Sony to do such a thing? We haven't seen them do it so far, so it's probably not likely.
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