better vram manager
better vram manager
i'm trying to learn the gu and i looked at allocating memory from vram i see how its done in the sdk but that means there will be gaps in left over memory is there a better manager for vram that i can use
Of course there is a better method.
Write your own memory manager.
Write your own memory manager.
Code: Select all
int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
}
thanks already had it installed is there any doc to it because i looked at but dont quit get these functions
could some please explain these
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void* vrelptr( void *ptr ); // make a pointer relative to memory base address (ATTENTION: A NULL rel ptr is not illegal/invalid!)
void* vabsptr( void *ptr ); // make a pointer absolute (default return type of valloc)