RSX supposed to be available since YDL6.1?

Technical discussion on the newly released and hard to find PS3.

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SuperDre
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RSX supposed to be available since YDL6.1?

Post by SuperDre »

I know wikipedia isn't very reliable, but one thing caught my eye when reading the wiki for homebrew:

Originally, graphics support was limited to framebuffer access only (no access to the PlayStation 3's graphics chip RSX yet), however, as of Yellow Dog Linux 6.1, the restrictions on the RSX chip have been lifted

http://en.wikipedia.org/wiki/Homebrew_( ... yStation_3

If only this was true :(
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Jim
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Post by Jim »

Originally, graphics support was limited to framebuffer access only (no access to the PlayStation 3's graphics chip RSX yet), some access to the RSX graphics chip was achieved however Sony blocked this with firmware release 2.10.
SuperDre
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Post by SuperDre »

Jim wrote:Originally, graphics support was limited to framebuffer access only (no access to the PlayStation 3's graphics chip RSX yet), some access to the RSX graphics chip was achieved however Sony blocked this with firmware release 2.10.
But wasn't FW2.10 released way before YDL 6.1?
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Post by someone »

PS3 fw 2.10 release date December 18, 2007
http://en.wikipedia.org/wiki/PlayStatio ... m_software

YDL 6.1 release date 19 November 2008
http://en.wikipedia.org/wiki/Yellow_Dog_Linux#Releases
SuperDre
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Post by SuperDre »

So the comment couldn't be referring to pre 2.10 firmware related stuff.. Even though I hardly doubt it would have been anyway, as I can't imaging Yellow Dog Linux using unsupported features which weren't aproved by Sony..

I guess this comment relates to the use of VRAM as swapspace.
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