Developments in x264 (?)

Investigation into how Linux on the PS3 might lead to homebrew development.

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jagaskywalker
Posts: 1
Joined: Wed Apr 09, 2008 7:05 pm

Developments in x264 (?)

Post by jagaskywalker »

Hi,

This is my first post (although I've been following the forum for nearly a year). Thanks for all your great contributions.

I found this link (japanese translation) which seems to be addressing Cell (PPU/SPU) and x264. It might be useful (I do not knowi if it was already known, sorry of this is the case).

http://google.com/translate?u=http%3A%2 ... en&ie=UTF8

Cheers

J
unsolo
Posts: 155
Joined: Mon Apr 16, 2007 2:39 am
Location: OSLO Norway

Post by unsolo »

FYI spu-medialib has started more serious work towards h264 decoding on spu's.
Don't do it alone.
Warren
Posts: 175
Joined: Sat Jan 24, 2004 8:26 am
Location: San Diego, CA

Post by Warren »

Hey Unsolo, long time. How're things going with spu-medialib now? Last I heard you were still working on a generic job framework for the SPUs. How far into h264 are you? IIRC there was some IBM student Cell competition and some Japanese Graduate Students accelerated bits of x264 (might be what the article linked above is - I haven't checked it yet) but I dunno if any of that will be of help to an actual decoder.
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