ps2dev toolchain in ps2linux

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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weltall
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Joined: Fri Feb 20, 2004 1:56 am
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ps2dev toolchain in ps2linux

Post by weltall »

I tried compiling ps2dev toolchain with ps2linux but at a certain point (placing some echo in the script reported during build-ee processing) it stops telling me that it can't identify the used enviroment. so i can't build them completely. Someone knows if it's possible to make it work?
thanks in advance
pixel
Posts: 791
Joined: Fri Jan 30, 2004 11:43 pm

Post by pixel »

I recon that the various configure scritps (mostly the config.guess script, but maybe others) won't be able to understand the results from uname, thus beeing confused by the platform it is running on. Maybe some of the ps2linux freaks out there could help you since I think this should be a common issue (not only related to gcc/binutils that is)
pixel: A mischievous magical spirit associated with screen displays. The computer industry has frequently borrowed from mythology. Witness the sprites in computer graphics, the demons in artificial intelligence and the trolls in the marketing department.
weltall
Posts: 310
Joined: Fri Feb 20, 2004 1:56 am
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Post by weltall »

yes,they are precisely the config.guess. and the problem is inside the newlib sources, i downloaded the latest config.guess and sub and i put in it's directory and i'm trying again.
A curiosity why it's used newlib-1.10.0.tar.gz and not newlib-1.13.0.tar.gz?

ps: i got it to compile by myself by updating some files
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