/* Callback thread */
int CallbackThread(SceSize args, void *argp) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
it says that theres an error before args, and since ive used this with a functioning program before, im not sure what's wrong, help would be appreciated.
parse error?
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- Posts: 9
- Joined: Thu Aug 11, 2005 1:52 pm
parse error?
Mike3285: wtf is a palindrome
MaroonSand: no its not dude
MaroonSand: no its not dude
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- Posts: 9
- Joined: Thu Aug 11, 2005 1:52 pm
dont use any win32 app, delete everything you have done so far and start over with http://wiki.pspdev.org/psp:programming_faq
That site will get you the latest and greatest.
(if you dont want to do that, then maybe you missed a header file somewhere?)
That site will get you the latest and greatest.
(if you dont want to do that, then maybe you missed a header file somewhere?)
Lego of my Ago!