Greetings from the ignorant me

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

Moderators: cheriff, Herben

Post Reply
soks
Posts: 100
Joined: Tue May 25, 2004 1:25 am
Location: Chicago, IL

Greetings from the ignorant me

Post by soks »

Wow, so I'm here from ps2-linux land (kinda) and news there is it's impossible to boot a legal cd on ps2... hearing this almost a year ago I thought screw that and went back to pure pc developing. Now I stumbled on this site again (dind't really look last time) and this seems rather rediculous.

So I'm trying it right now =)

Anyways... my question.

If you CAN create a bootable cd, why can't we all just make our own PS2-Linux cd's? It's all GPL code is it not? and a normal HDD is supposed to work right? all you need is the VGA cord which I heard from here is buyable seperately.

Is there something wrong here, am I nuts?

If I'm nuts please tell me, it's still all amazing, I'm just wondering whether I need to get PS2-Linux from sony. (yeah I never got it, I'm just x86-linuxer =P )... but hey.. now that it's only $100 it's lookin' pretty.
Last edited by soks on Tue May 25, 2004 11:55 am, edited 1 time in total.
Guest

Post by Guest »

Don't know why you think its nuts or amazing. In PS2Linux land,
this topic has been discussed to death, and the same reasons apply
here.

People here on PS2DEV do not have or work on tools to allow a
bootable CDROM or DVDROM to be made. To do this, will allow
warezed games to be more easily made, and people here are
sensitive to avoid being associated with warezing.

Finally, bootable cd's or dvd's are not needed for homebrew
development efforts. There are many workarounds that allows one
to experiment without the need for bootable media, and people
here are just as happy with this current situation.

If your interests are in PS2Linux or homebrew efforts, this should
be no problem for you to accept.

Have a nice day!

Gorim
soks
Posts: 100
Joined: Tue May 25, 2004 1:25 am
Location: Chicago, IL

Post by soks »

ah, wait, so I must be confused as heck.

I can almost directly quote a post as saying "the ps2 boot process is simple. first system.cnf is read, that boots .elf bin"... ok so that was a short.

Anyways.

Looking at the tutorials I can't find anything about this, but poking around I see system.cnf and binaries all over the place and it seems to be that is all that is needed to boot... so now I'm confused.

How do you home brew if you cannot boot a cd? I'm sorry to sound so ignorant, I've been reading up on EVERYTHING PS2 all day when I heard about homebrewing being real (last I was told it was too hard to even start considering).... but now as the day ends I'm still lost. I see that this ps2link thing seems to be the best way about it now but that also uses this "exploit" which I sure as heck see nothing about on the site.

Can you please explain? I was considering PS2 development as I'm working on some game/non-game related projects and a few are pretty cross platform and I'd love to exprience console programming w/ out the fees, but now I worry that I'd have to spend a few days explaining how to boot/see their work on the ps2...

err... what's going on?
Guest

Post by Guest »

Ahh....

One homebrews not by booting off a cd they made themselves.
There are many such ways to do it. The easiest way is the
Independance exploit. It uses a PS1 cd (a commercial PS1 game
bought in the store) to execute a buffer-overrun on some files
store on a memory card. Is is the files stored on the memory
card that get executed as a result.

Check out mrbrown's website at 0xd6.org.

GOrim
soks
Posts: 100
Joined: Tue May 25, 2004 1:25 am
Location: Chicago, IL

Post by soks »

Kick ass I just did, it's kinda funny too... heh... err... neat. Kick... arse... normally I hate buffer overflows cuz it means security breach, but hey, nice nice.

Ok, well now I am still a tiny confused... do I need custom info on my memory card? or before asking more questions should I go through looking through tutorials again for all the info now that I have a clue?

eh?

Oh... there's no way to get around the PS disk is there?... although I'm not sure why I'd want to... it's not that hard to find 'em... more like has anyone come close with any other ideas?
soks
Posts: 100
Joined: Tue May 25, 2004 1:25 am
Location: Chicago, IL

Post by soks »

Ok, it does say you need a memory card information loading thingy (Xsurge or whatever)... this sounds like money... I'm short on that at the moment.. .please tell me otherwise.
Guest

Post by Guest »

Well, you *DID* say you are from ps2linux land.
You can apply a kernel patch to the ps2linux kernel that
lets you write files in the memory card that can be seen
outside of ps2linux. Thats all you need. Thats all I did.

So all you need is PS2LINUX and a memory card.

Check out playstation2-linux.com forum archives for more
information.

Gorim
soks
Posts: 100
Joined: Tue May 25, 2004 1:25 am
Location: Chicago, IL

Post by soks »

I was just thinking of that on the drive home a few minutes ago, I did notice that patch on Mr. Browns site to get full acess to memcard and stuff, cool, I guess I'll be trying that out.

Yeah, I also said I never got the actual thing for myself, stopped at a ps2... =P

I'll be back in december.. till then I'm going to USMC training and then college, that'll be my free time. Thanks for the help gorim, I hope I can have fun with this stuff before that time actually =P
Post Reply