PSX homebrew for PSP

Discuss the development of new homebrew software, tools and libraries.

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Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

PSX homebrew for PSP

Post by Art »

Hi Guys,
I always wondered if those sex simulator games that went around for the original
PSX were created with official tools, or if they were done witht he net yaroze,
or homebrew devkit?

It would seem that the PSX emulator has provided an exploit for every PSP
if PSX software can be written legaly.
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groepaz
Posts: 305
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Post by groepaz »

many psx homebrew programs were either created with psyq (the official sdk) or net-yaroze (which is gcc based, but the created programs linked with libps still can't be given to any non yaroze member).

that said, ofcourse psx software can be created completely without official tools aswell, there is plenty of documentation around, and also some libraries that are more or less ready to use with a mips r3k toolchain.
Art
Posts: 642
Joined: Wed Nov 09, 2005 8:01 am

Post by Art »

Actually there must be more PSX programmers than I originally considered.
All of those little intros at the start of cracked games had to be coded by somebody.
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