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Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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ooPo
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You asked for it...

Post by ooPo »

Here you go...

http://cvs.ps2dev.org/binutils-2.14/
http://cvs.ps2dev.org/gcc-3.2.2/
http://cvs.ps2dev.org/newlib-1.10.0/

Each had the original source imported, then updated with the latest patches from my site. In the next few days I should have the toolchain.sh script updated to grab a diff from cvs and apply it to source which will be downloaded from gnu/whoever.

Enjoy!
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evilo
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Post by evilo »

Opoo,

Just a (not so little) question :

What are the differences today between our compiler and the official one in the sony sdk ?

I mean If I could manage to compile my code with it ? what would it change ?
ooPo
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Post by ooPo »

To be honest, the last time I used Sony's SDK compiler was almost 4 years ago. I think it was 2.7.x or some old version. I really can't answer this question. :)

I can't imagine having to change any code though, assuming Sony uses 3.x nowadays...
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