Hi folks,
I want to create a skybox and i want it to render before all else but so that it has no depth or something, because my skybox has coordinates of 0.5 to -0.5 so if depth is on nothing is rendered over it because it is to close...
how can i disable it ?
or are there any other solutions to this ?
skybox disabling depthbuffer ??
skybox disabling depthbuffer ??
My PSP games:
Boxy II: http://www.ghoti.nl/boxyii.php
Elementals: http://www.ghoti.nl/Elementals.php
Boxy II: http://www.ghoti.nl/boxyii.php
Elementals: http://www.ghoti.nl/Elementals.php
sceGuDepthMask(GU_TRUE);
and GU_FALSE to enable depth-writes. You can also disable the depth test with sceGuDisable(GU_DEPTH_TEST);
and GU_FALSE to enable depth-writes. You can also disable the depth test with sceGuDisable(GU_DEPTH_TEST);
<Don't push the river, it flows.>
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki
Alexander Berl
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki
Alexander Berl